Where Things Grow: Failure and Frustration as Game Mechanics in ‘Getting Over It with Bennett Foddy’
Getting Over It with Bennett Foddy is an idiosyncratic video game – almost to a fault. This genre bending game knows exactly what it is: a trial in patience, suspense, and frustration. Frustration is … Continue reading Where Things Grow: Failure and Frustration as Game Mechanics in ‘Getting Over It with Bennett Foddy’
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