Where Things Grow: Failure and Frustration as Game Mechanics in ‘Getting Over It with Bennett Foddy’

Getting Over It with Bennett Foddy is an idiosyncratic video game – almost to a fault. This genre bending game knows exactly what it is: a trial in patience, suspense, and frustration. Frustration is … Continue reading Where Things Grow: Failure and Frustration as Game Mechanics in ‘Getting Over It with Bennett Foddy’