Ranking the Yakuza Series: ‘Like a Dragon: Infinite Wealth’
In her ongoing ranking of the Yakuza (Like a Dragon) series, Flora Merigold assesses the newest mainline entry, Infinite Wealth.
In her ongoing ranking of the Yakuza (Like a Dragon) series, Flora Merigold assesses the newest mainline entry, Infinite Wealth.
Goodbye Volcano High is a zenith in queer video game storytelling. Here’s how my own experiences paralleled with the narrative.
Like a Dragon Gaiden: The Man Who Erased His Name isn’t exactly the most robust attempt at a Yakuza title. Here’s where is succeeds & fails.
Saltsea Chronicles is a lovely follow up release by Die Gute Fabrik, creators of Mutazione, offering a complex but relaxing narrative.
If you couldn’t make it to PAX East this year, Flora has you covered. She discusses her overall PAX experience as well as her favorite games from the show.
It’s Ben’s recommendation that you listen to his favorite original soundtrack of the year while reading. One of the questions I get asked most is “what game should I play next?” It’s a good,...
While No Longer Home is an important game that I’m glad exists, it caused me to feel depressed and isolated in an unintended manner.
If Life is Strange: True Colors rocked your world, then you MUST pick up the Steph DLC “Wavelengths,” one of the series’ strongest entries.
After stumbling with Life is Strange 2, the newest game in the series regains its footing. True Colors is a refreshing story. Here’s why.
Disco Elysium is one of those rare games that will make you periodically stop to look up a word. Here are some of the more obscure terms.
Last Day of June faced mixed critical reception on release, but it tells a heartfelt story that shouldn’t be ignored. Here’s why.
Catherine is the first puzzle game I have truly loved and is perhaps the only puzzle game I fully intend to play again.
I am terrified of most horror games, but Until Dawn was actually great. Here’s why.
How do you redevelop a five-hour moment from an original game into a new experience that easily reaches 30 hours without coming off as some bloated malformation of what used to be? The Final...
It is Ben’s recommendation that you listen to Stephen Barton and Gordy Haab’s score of Star Wars Jedi: Fallen Order while reading the review Jedi: Fallen Order relishes the opportunity to be a Star...
The original Life is Strange series is one of my favorite games of all time. The characters, the worldbuilding, the magical realism, the soundtrack, the gameplay and how it’s integrated into the narrative themes...
Listen in as Dakota and Ayana spoil the intricate narrative in Nier: Automata.
Question: Does a strong narrative exempt a game from issues in its gameplay? In terms of difficulty, lack of engagement, or simply poor game design, is such a narrative enough motivation to push through...
The original Life is Strange left an indelible impact on me and strengthened my conviction that videogames are perhaps the most powerful storytelling medium. Naturally, I’ve been jitteringly anticipating the sequel: Life is Strange...
In this month’s episode of LudonarrativeFM, Preston and Blake laugh and wonder at Toby Fox’s unforgettably idiosyncratic game, Undertale (2015). This narratively complex and multifaceted game ensnares the player in a multitude of unique situations that only video games could provide. Your expectations will be undermined, played with, tricked, and reinvented. Undertale proves that characters are perhaps the most powerful vehicle towards meaningful plot and consequence.
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I began my first playthrough of The Stanley Parable by not following directions. The game’s narrator guides you along through the opening gambit of the level until you are met with two doors. Each...
Dakota returns to the podcast and the Epilogue crew breaks down the latest Smash Bros rumors, what makes a good NPC, and invents the Goofy Rule.
It’s easy to accuse narratively driven games of “walking simulator” status, meaning that a game lacks true challenge or “play” in the traditional sense. What Remains of Edith Finch has faced that criticism due...
It took me four different Mega Man games, all of which I played in order, to realize that they’re pretty much identical to one another. In an era where consumers rip franchises like Call...
When I opened Kentucky Route Zero I had no expectations or understanding for what it was going to get me to think about. After playing, I was inundated with thoughts surrounding how character dialogue...